Conference Information
SCA 2015 : ACM SIGGRAPH/Eurographics Symposium on Computer Animation
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Conference Date:
Los Angeles, California, USA
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Conference Location
Call For Papers
SCA 2015 will be held in beautiful Los Angeles, California, August 7-9 2015, immediately prior to ACM SIGGRAPH 2015. It will be held at the campus of the University of Southern California, providing an intimate location and easy access to downtown Los Angeles and SIGGRAPH.

The Symposium on Computer Animation (SCA) is the premier forum for innovations in the software and technology of computer animation. The fourteenth annual event unites researchers and practitioners working on all aspects of time-based phenomena. Our focused, intimate gathering, with single track program and emphasis on community interaction, makes SCA the best venue to exchange research results, get inspired, and set up collaborations. Don't miss out!


We invite submission of original, high-quality papers on computer animation, broadly defined as computation dealing with time-varying phenomena. Each submission will be refereed on the basis of technical quality, novelty, significance, and clarity. Note that this year, special care will be taken withfavoring the originality and importance of ideas, rather than polished results. Authors of some declined papers with high potential will be invited to submit their work to the combined posters and demos sessions. The SCA 2015 electronic proceedings will be archived in the EG and ACM digital libraries. See here for instructions on papers submission

Best paper awards will be made this year, and honourable mentions to the top 10% of submissions. We will also recommend a significant portion (up to 12 papers) of the accepted SCA 2015 papers to the TVCG journal and the CGF journal (special issues on SCA 2015), based on the SCA-TVCG and SCA-CGF partnerships.

We invite work on a broad range of topics, including:

    2D, 3D, and N-D animation systems
    animation systems
    autonomous characters
    clothing animation and simulation
    expressive motion / communication
    facial animation
    group and crowd behavior
    intuitive interfaces for creating and editing animations
    mathematical foundations of animation
    methods of control and artistic direction of simulations
    nature in motion (natural phenomena, plants, clouds, ...)
    new time-based art forms on the computer
    novel time-varying phenomena
    perceptual metrics for animation
    perceptual foundations of animation
    physical realism / measuring the real world for animation
    physical simulation
    planning / learning / optimization for animation
    real-time and interactive methods
    sound and speech for animation

as well as on related problems in robotics, game development, human-computer interaction, simulation, visualization, computer vision, and others. Paper submission details are given below.


We also invite submissions to the poster and demo session. As in previous years, the poster and demo session will be an integral part of the SCA program. The poster session will be held prior to the reception Friday evening and will follow a posters fast-forward session during which all presenters will have the opportunity to give a one-minute description of their work. Note that posters are not formal publications, so work submitted as a poster is still eligible for later publication. See here for instructions on poster submission.

We encourage any of the following types of poster submissions:

    Up and coming computer animation research
    Technically novel production work
    Work done outside of SCA that would be of interest to the computer animation community. This includes animation-related works recently accepted to other conferences such as I3D or NPAR.
    Lab overviews which present a snapshot of the ongoing animation-related research at a given institution
    Half-baked ideas and negative results
Last updated by Dou Sun in 2015-03-07
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