# CoG — IEEE Conference on Games

- **Submission deadline**: 2026-03-17
- **Notification date**: 2026-05-01
- **Conference date**: 2026-09-01
- **Location**: Madrid, Spain
- **Rankings**: CORE C
- **Conference Partner Index**: 48.2/100 (ranked #2046, confidence 0.80, algorithm 1.1) — how this is computed: https://www.myhuiban.com/ranking
- **Trackers**: 0
- **Attendees**: 0
- **Canonical page**: https://www.myhuiban.com/conference/5310

## Call for papers

The annual IEEE Conference on Games (IEEE CoG) aims to be a leading venue for researchers and practitioners to exchange ideas and novel approaches to bring innovation in and through games. Games are a great domain to study and develop novel ideas in design, artificial intelligence, human-computer interaction, psychology, education, sociology, and creativity, as well as their applications in real-world problems. IEEE CoG 2026 will take place at Universidad Complutense de Madrid, located in Madrid, Spain. We invite contributions related to all game aspects, including, but not limited to: Accessibility and inclusivity in games AI for game development (automated playtesting, adaptation/personalization in games, etc.) Esports and live-streaming Extended reality (virtual reality, mixed reality, and augmented reality) Game analytics, game data science, and data visualization Game design (frameworks, game mechanics, etc.) Game editors and authoring tools Game-playing AI Game technology (game engines, graphics, audio, animation, physics, networking, controls, etc.) Game user research (player/opponent modeling, player experience studies, psychology of play and player types, etc.) Games as test-beds for algorithms Games for education, learning and development Generative AI for games Player-computer Interfaces Procedural Content Generation Serious/applied games (for health, sustainability, etc.)

## Related conferences

- SIGIR — International Conference on Research and Development in Information Retrieval — https://www.myhuiban.com/conference/141
- AAAI — AAAI Conference on Artificial Intelligence — https://www.myhuiban.com/conference/408
- CVPR — IEEE Conference on Computer Vision and Pattern Recognition — https://www.myhuiban.com/conference/407
- ICRA — International Conference on Robotics and Automation — https://www.myhuiban.com/conference/421
- IJCAI — International Joint Conference on Artificial Intelligence — https://www.myhuiban.com/conference/405

## Related journals

- Games: Research and Practice — https://www.myhuiban.com/journal/1172
- Games and Culture — https://www.myhuiban.com/journal/850
- IEEE Transactions on Multimedia — https://www.myhuiban.com/journal/152
- Knowledge-Based Systems — https://www.myhuiban.com/journal/227
- Software & Systems Modeling — https://www.myhuiban.com/journal/99

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Source: Conference Partner — https://www.myhuiban.com/conference/5310 (rankings reproduced from CCF / ICORE / QUALIS; data cached up to 1 hour)
