# ICFET — International Conference on Frontiers of Educational Technologies

- **Submission deadline**: 2027-02-20
- **Notification date**: 2027-03-20
- **Conference date**: 2027-06-17
- **Location**: Tokyo, Japan
- **Conference Partner Index**: 51.3/100 (ranked #1292, confidence 0.45, algorithm 1.1) — how this is computed: https://www.myhuiban.com/ranking
- **Trackers**: 0
- **Attendees**: 0
- **Canonical page**: https://www.myhuiban.com/conference/5045

## Past editions

| Year | Deadline | Conference date | Location |
|---|---|---|---|
| 2026 | 2026-05-05 | 2026-06-12 | Tokyo, Japan |

## Call for papers

ICFET has been established over the recent 12 years as an important conference, which offers this communication platform for academicians, scientists, researchers and industry professionals over the world to show their research results and network and exchange ideas. The areas of interest are listed below. But not only limited, other topics related to Frontiers of Educational Technologies will also be considered. Topics of Interest 1. Artificial Intelligence in Education Applications of AI in personalized learning and assessment AI-driven tools for student engagement and feedback Ethical implications of AI in educational contexts 2. Virtual and Augmented Reality in Learning Innovative uses of VR and AR in immersive learning experiences Impact of virtual environments on student engagement and understanding Designing effective VR/AR educational content and applications 3. Cybersecurity in Educational Technologies Best practices for protecting student data and privacy Cybersecurity threats facing educational institutions Frameworks for developing secure educational technology solutions 4. Cloud Computing in Education Benefits and challenges of cloud-based learning platforms Collaborative tools powered by cloud technology Ensuring accessibility and equity in cloud-based education 5. Gamification for Learning Enhancement Designing effective gamification strategies for educational settings Measuring the impact of gamification on student motivation and achievement Successful case studies of gamified learning environments

## Related conferences

- SIGIR — International Conference on Research and Development in Information Retrieval — https://www.myhuiban.com/conference/141
- AAAI — AAAI Conference on Artificial Intelligence — https://www.myhuiban.com/conference/408
- CVPR — IEEE Conference on Computer Vision and Pattern Recognition — https://www.myhuiban.com/conference/407
- ICRA — International Conference on Robotics and Automation — https://www.myhuiban.com/conference/421
- IJCAI — International Joint Conference on Artificial Intelligence — https://www.myhuiban.com/conference/405

## Related journals

- Frontiers in Robotics and AI — https://www.myhuiban.com/journal/779
- Frontiers in ICT — https://www.myhuiban.com/journal/872
- Information Systems Frontiers — https://www.myhuiban.com/journal/486
- Frontiers in Neurorobotics — https://www.myhuiban.com/journal/774
- IEEE Transactions on Multimedia — https://www.myhuiban.com/journal/152

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Source: Conference Partner — https://www.myhuiban.com/conference/5045 (rankings reproduced from CCF / ICORE / QUALIS; data cached up to 1 hour)
