# ASIG — Asia Symposium on Image and Graphics

- **Submission deadline**: 2026-09-30
- **Notification date**: 2026-10-30
- **Conference date**: 2026-12-04
- **Location**: Kyoto, Japan
- **Conference Partner Index**: 43.2/100 (ranked #3674, confidence 0.45, algorithm 1.1) — how this is computed: https://www.myhuiban.com/ranking
- **Trackers**: 0
- **Attendees**: 0
- **Canonical page**: https://www.myhuiban.com/conference/4883

## Call for papers

We encourage authors to submit original and previously unpublished research work. All submissions will be peer-reviewed by experts in the respective fields. Accepted papers will be published in the symposium proceedings and indexed in major databases. Topics of interest include but are not limited to: Track 1. Image Processing and Analysis - Image enhancement, restoration, and filtering - Image segmentation and object detection - Image compression, coding, and transmission - Medical image processing and analysis - Remote sensing and satellite image processing - Hyperspectral and multispectral image analysis Track 2. Computer Vision and Pattern Recognition - Object detection, tracking, and recognition - 3D vision and reconstruction - Motion analysis and action recognition - Scene understanding and semantic segmentation - Face, gesture, and pose recognition - Deep learning for computer vision tasks Track 3. Graphics and Visualization - Rendering techniques (real-time, photorealistic, non-photorealistic) - Geometric modeling and processing - Animation, simulation, and virtual reality - Augmented reality and mixed reality - Scientific and information visualization - GPU-based graphics and parallel computing Track 4. Machine Learning and AI for Image and Graphics - Deep learning for image and graphics applications - Generative models (GANs, VAEs, diffusion models) - Reinforcement learning in visual tasks - Transfer learning and domain adaptation - Explainable AI for image and graphics - Neural rendering and neural networks for graphics Track 5. Multimedia Systems and Applications - Multimedia content analysis and retrieval - Multimedia compression and streaming - Interactive multimedia systems and user interfaces - Multimedia security, watermarking, and forensics - Social media analysis and recommendation systems - Applications in gaming, entertainment, and education Track 6. Emerging Technologies and Interdisciplinary Applications - Quantum image processing and computing - Neuromorphic computing for image and graphics - Edge and fog computing for visual data processing - Ethical and societal implications of image and graphics technologies - Applications in autonomous vehicles, robotics, and drones

## Related conferences

- Smart Graphics — International Symposium on Smart Graphics — https://www.myhuiban.com/conference/1522
- Pacific Graphics — Pacific Conference on Computer Graphics and Applications — https://www.myhuiban.com/conference/39
- CAD/Graphics — International Conference on Computer-Aided Design and Computer Graphics — https://www.myhuiban.com/conference/51
- SIGIR — International Conference on Research and Development in Information Retrieval — https://www.myhuiban.com/conference/141
- AAAI — AAAI Conference on Artificial Intelligence — https://www.myhuiban.com/conference/408

## Related journals

- Signal Processing: Image Communication — https://www.myhuiban.com/journal/416
- Computers & Graphics — https://www.myhuiban.com/journal/154
- IEEE Computer Graphics and Applications — https://www.myhuiban.com/journal/146
- IEEE Transactions on Multimedia — https://www.myhuiban.com/journal/152
- Knowledge-Based Systems — https://www.myhuiban.com/journal/227

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Source: Conference Partner — https://www.myhuiban.com/conference/4883 (rankings reproduced from CCF / ICORE / QUALIS; data cached up to 1 hour)
