# ICGG — International Congress on Games & Graphics

- **Submission deadline**: 2022-07-10
- **Conference date**: 2022-08-11
- **Location**: Hong Kong, China
- **Conference Partner Index**: 42.1/100 (ranked #4159, confidence 0.25, algorithm 1.1) — how this is computed: https://www.myhuiban.com/ranking
- **Trackers**: 0
- **Attendees**: 0
- **Canonical page**: https://www.myhuiban.com/conference/4282

## Call for papers

The purpose of ICGG 2022 is to bring together researchers, mathematicians, engineers, and practitioners interested in various aspects related to Games & Graphics. The papers will be made to appear in a book to be published by ASDF HQ, India in EDLIB (www.edlib.net). All the published papers will be indexed by Google Scholar and various other search engines. Conference Topics Novel solution concepts such as equilibrium or core solutions Dynamic and stochastic games Coalition formation games Evolutionary game theory for wireless networks Super-modular and sub-modular games Mechanism design Truthfulness and profitability in auctions and their applications to communication networks Correlated equilibrium Analysis of security and privacy in networks via game theory Reinforcement and Q-learning Imperfect/asymmetric information games Multi-armed and restless bandit Game Theory for Cloud Computing and its Application Investigation of the Price of Anarchy (PoA) Graphics Systems Architecture Interaction and HCI Rendering Techniques Stylized Rendering Geometric Computing Virtual and Augmented Reality Shape and Surface Modelling Point-based Graphics Physically Based Modelling Computer Vision Self-organizing and cognitive radio networks Scientific Visualization Data Compression for Graphics Medical Imaging Computation Geometry Multimedia and Digital Media Web Graphics Image-Based Rendering Graphic Toolkits Computational Photography Computer Animation Information Visualization Visual Analytics Shape and Image Retrieval Femto-cell coexistence and scheduling

## Related conferences

- Smart Graphics — International Symposium on Smart Graphics — https://www.myhuiban.com/conference/1522
- Pacific Graphics — Pacific Conference on Computer Graphics and Applications — https://www.myhuiban.com/conference/39
- BigData Congress — International Congress on Big Data — https://www.myhuiban.com/conference/1266
- CAD/Graphics — International Conference on Computer-Aided Design and Computer Graphics — https://www.myhuiban.com/conference/51
- SIGIR — International Conference on Research and Development in Information Retrieval — https://www.myhuiban.com/conference/141

## Related journals

- Games: Research and Practice — https://www.myhuiban.com/journal/1172
- Computers & Graphics — https://www.myhuiban.com/journal/154
- IEEE Computer Graphics and Applications — https://www.myhuiban.com/journal/146
- IEEE Transactions on Multimedia — https://www.myhuiban.com/journal/152
- Knowledge-Based Systems — https://www.myhuiban.com/journal/227

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Source: Conference Partner — https://www.myhuiban.com/conference/4282 (rankings reproduced from CCF / ICORE / QUALIS; data cached up to 1 hour)
