# ICEBT — International Conference on E-Education, E-Business and E-Technology

- **Submission deadline**: 2020-05-05
- **Notification date**: 2020-05-20
- **Conference date**: 2020-06-05
- **Location**: Shanghai, China
- **Conference Partner Index**: 40.7/100 (ranked #4765, confidence 0.45, algorithm 1.1) — how this is computed: https://www.myhuiban.com/ranking
- **Trackers**: 0
- **Attendees**: 0
- **Canonical page**: https://www.myhuiban.com/conference/3144

## Call for papers

2020 The 4th International Conference on E-Education, E-Business and E-Technology (ICEBT 2020) is the premier forum for scientists, researchers and students to discuss and exchange their new ideas, novel results, work in progress and experience on all aspects of E-Education, E-Business and E-Technology. Topics of particular interest include, but are not limited to: AV-Communication and Multimedia Accessibility to Disabled Users e-Business Assessment Methods in Blended Learning Environments Assessment Software Tools Innovative business models Assessment and Accreditation of Courses and Institutions Authoring Tools and Content Development Enterprise application integration Blended Learning Collaborative Learning Business process re-engineering Community Building Computer-Aided Assessment Virtual enterprises and virtual markets Context Dependent Learning Cooperation with Industry in Teaching Supply, demand, and value chains Course Design and E-Learning Curriculae Critical Success Factors in Distance Learning Virtual organizations and coalitions Digital Libraries for E-Learning Distance Education Customer relationship management Distance and E-Learning in a Global Context E-Learning Hardware and Software e-Collaboration and e-Services E-Learning Platforms, Portals E-Learning Success Cases Inter-organizational systems E-Testing and new Test Theories E-learning in Electrical, Mechanical, Civil and information engineering Future work environments for e-Business Educating the Educators Errors in E-Learnings Business process integration Groupware Tools Higher Education vs. Vocational Training Mobile business Immersive Learning Impact and Achievements of International Initiatives e-Commerce Intelligent Tutoring Systems Interdisciplinary Programs for Distance Education Business-to-business e-commerce International Partnerships in Teaching Joint Degrees Business-to-consumer e-commerce Learning Organization Lifelong Learning: Continuing Professional Training and Development E-government, policy and law Medical Applications Metrics and Performance Measurement Business/Enterprise Architectures Mobile Learning (M-learning) Ontologies and Meta-Data Standards Mobile and pervasive commerce Pedagogy Enhancement with E-Learning Security Aspects Electronic Markets and Multiagent Systems Simulated Communities and Online Mentoring Standards and Interoperability Semantic Web ontologies, rules and services Supervising and Managing Student Projects Synchronous and Asynchronous Learning Digital goods and products Teacher Evaluation Technology Enhanced Learning e-Negotiations, auctioning and contracting Technology Support for Pervasive Learning Theoretical Bases of E-Learning Environments B2B, B2C, and C2C models Virtual Labs and Virtual Classrooms Web-based Learning, Wikis and Blogs e-Marketplaces, e-Hubs, and portals

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## Related journals

- Information Systems and e-Business Management — https://www.myhuiban.com/journal/485
- IEEE Transactions on Multimedia — https://www.myhuiban.com/journal/152
- Knowledge-Based Systems — https://www.myhuiban.com/journal/227
- Software & Systems Modeling — https://www.myhuiban.com/journal/99
- IEEE Transactions on Computers — https://www.myhuiban.com/journal/3

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Source: Conference Partner — https://www.myhuiban.com/conference/3144 (rankings reproduced from CCF / ICORE / QUALIS; data cached up to 1 hour)
