# ICVRT — International Conference on Virtual Reality Technology

- **Submission deadline**: 2026-09-20
- **Notification date**: 2026-10-20
- **Conference date**: 2026-12-25
- **Location**: Harbin, China
- **Conference Partner Index**: 50.4/100 (ranked #1507, confidence 0.45, algorithm 1.1) — how this is computed: https://www.myhuiban.com/ranking
- **Trackers**: 1
- **Attendees**: 0
- **Canonical page**: https://www.myhuiban.com/conference/3056

## Past editions

| Year | Deadline | Conference date | Location |
|---|---|---|---|
| 2025 | 2025-10-25 | 2025-12-05 | Harbin, China |

## Call for papers

We invite submissions of high-quality, original research papers on topics related to virtual reality technology, including but not limited to: Track 1: Virtual Reality Applications ▪ Educational and training simulations ▪ Medical and healthcare applications ▪ Entertainment and gaming ▪ Virtual tourism and cultural heritage ▪ Collaborative virtual environments Track 2: Virtual Reality Technologies ▪ Virtual reality hardware and software ▪ Augmented reality and mixed reality ▪ Immersive technologies (e.g. haptics, sound, smell) ▪ Virtual and augmented reality content creation tools ▪ Virtual reality analytics and metrics Track 3: Human-Computer Interaction in Virtual Reality ▪ User interfaces and interaction techniques ▪ Usability and user experience in virtual reality ▪ Social and emotional aspects of virtual reality ▪ User behavior and decision-making in virtual reality ▪ Accessibility and inclusivity in virtual reality Track 4: Virtual Reality in Industry and Engineering ▪ Virtual prototyping and product design ▪ Virtual assembly and maintenance ▪ Virtual training for manufacturing and industry ▪ Virtual reality for urban planning and architecture ▪ Virtual reality for the automotive and aerospace industries Track 5: Virtual Reality and Education ▪ Virtual reality in primary and secondary education ▪ Virtual reality in higher education and research ▪ Distance learning and virtual classrooms ▪ Gamification and virtual reality in education ▪ Pedagogical approaches for virtual reality learning Track 6: Virtual Reality and Health ▪ Virtual reality for mental health treatment ▪ Virtual reality for physical therapy and rehabilitation ▪ Virtual reality for pain management ▪ Virtual reality for healthcare training ▪ Ethical and legal issues in virtual reality healthcare applications

## Related conferences

- AIxVR — IEEE International Conference on Artificial Intelligence & extended and Virtual Reality and Virtual Reality — https://www.myhuiban.com/conference/2790
- SIGCSE Virtual — ACM Virtual Global Computing Education Conference — https://www.myhuiban.com/conference/4835
- SPVRT — International Conference on Signal Processing and Virtual Reality Technology — https://www.myhuiban.com/conference/5039
- VRST — ACM Symposium on Virtual Reality Software and Technology — https://www.myhuiban.com/conference/552
- ICVISP' — International Conference on Virtual Reality, Image and Signal Processing — https://www.myhuiban.com/conference/4813

## Related journals

- Virtual Reality — https://www.myhuiban.com/journal/550
- IEEE Transactions on Multimedia — https://www.myhuiban.com/journal/152
- Knowledge-Based Systems — https://www.myhuiban.com/journal/227
- Software & Systems Modeling — https://www.myhuiban.com/journal/99
- IEEE Transactions on Computers — https://www.myhuiban.com/journal/3

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Source: Conference Partner — https://www.myhuiban.com/conference/3056 (rankings reproduced from CCF / ICORE / QUALIS; data cached up to 1 hour)
