# NetGCoop — International Conference on Networks, Games, Control and Optimization

- **Submission deadline**: 2026-05-06
- **Notification date**: 2026-07-24
- **Conference date**: 2026-10-14
- **Location**: Palermo, Italy
- **Conference Partner Index**: 48.0/100 (ranked #2016, confidence 0.45, algorithm 1.1) — how this is computed: https://www.myhuiban.com/ranking
- **Trackers**: 0
- **Attendees**: 0
- **Canonical page**: https://www.myhuiban.com/conference/1506

## Call for papers

TOPICS OF INTEREST The areas of interest include (but are not limited to): Methodological Foundations – Game Theory: differential, mean-field, and algorithmic games; network formation and routing – Optimization & Control-Theoretic Tools: distributed, robust, and stochastic optimization in networks – Stochastic Modeling & Queueing Theory: analysis; performance evaluation; scheduling and resource allocation – Learning & Automation: reinforcement learning, data-driven and AI-driven optimization of and for networks Network Economics & Market Design – Pricing & Incentives: static and dynamic network pricing; incentives for cooperation – Auctions & Bargaining: design of auctions; negotiation protocols; contract design in networks – Digital Markets: ad placement; influence networks; strategic information diffusion – Economics of Infrastructure: cloud, fog, and edge computing; performance and economics of SDN Network Applications – Decentralized Systems: blockchain and distributed ledgers analysis and optimization – Power & Energy: analysis of smart grids, power networks and decentralized energy markets – Logistics & Production: supply chains; manufacturing workflows; transportation networks – Social & Biological Networks: spread dynamics of information or similar concepts; design of intervention strategies – Wireless: analysis of next-gen networks, IoT, and satellites communications – Quantum networks: quantum consensus protocols, quantum sensing, quantum communications and error correction – Trust & Reputation: trust in decentralized environments; strategic reputation games – Resilience: resource allocation under uncertainty; adversarial attacks; systemic risk – Sustainability: energy-efficient computing; “green” networks

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## Related journals

- Games: Research and Practice — https://www.myhuiban.com/journal/1172
- Computational Optimization and Applications — https://www.myhuiban.com/journal/466
- IEEE Transactions on Multimedia — https://www.myhuiban.com/journal/152
- Knowledge-Based Systems — https://www.myhuiban.com/journal/227
- Software & Systems Modeling — https://www.myhuiban.com/journal/99

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Source: Conference Partner — https://www.myhuiban.com/conference/1506 (rankings reproduced from CCF / ICORE / QUALIS; data cached up to 1 hour)
