# EICS — ACM SIGCHI Symposium on Engineering Interactive Computing Systems

- **Submission deadline**: 2024-02-16
- **Notification date**: 2024-03-28
- **Conference date**: 2024-06-24
- **Location**: Cagliari, Italy
- **Rankings**: QUALIS B1
- **Conference Partner Index**: 61.3/100 (ranked #569, confidence 0.80, algorithm 1.1) — how this is computed: https://www.myhuiban.com/ranking
- **Trackers**: 6
- **Attendees**: 0
- **Canonical page**: https://www.myhuiban.com/conference/1077

## Call for papers

Topics Submissions advance the state of the art of the engineering of interactive systems. Topics include, but are not limited to: Modeling, specification and analysis of interaction and interactive systems Model-based development of interactive software Requirements engineering for interactive systems Methods, processes, principles and/or tools for building interactive systems (e.g., design, implementation, prototyping, evaluation, verification and validation, testing) Software architectures for interactive systems Formal methods within interactive systems engineering Certification issues of methods, tools, and processes to create interactive systems Frameworks, toolkits, domain-specific languages and APIs for interactive systems Languages and notations for describing user interfaces and interactions Integrating engineering issues in the design process of interactive systems Engineering design tools Engineering evaluation tools Supporting design in interactive development processes Computational-Interaction Systems and Techniques Interactive data-driven systems Engineering interactive applications with emerging technologies (e.g., adaptive, context-aware, tangible, haptic, touch and multitouch input, voice, gestures, EEG, multimodal input, mobile and wearable systems, AI, augmented, mixed, virtual realities...) Engineering hardware/software integration in interactive systems (e.g., fabrication and maker processes, physical computing, cyber-physical systems…) Engineering interactive systems for various user categories (e.g., children, elderly, people with disabilities,…) Engineering interactive systems for various application domains (e.g., health, home, entertainment, desktop, avionics, space, nuclear, civil protection, law enforcement, emergency services and calamity management...) Engineering interactive systems for specific properties (user experience, usability, safety, security, dependability, …) Engineering smart interactive systems (e.g. recommending, adaptive, intelligent) Building Human-centred AI systems (integrating explainable AI, intelligible design, human-in-the-loop, adaptive and context-aware, interactive agents…)

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Source: Conference Partner — https://www.myhuiban.com/conference/1077 (rankings reproduced from CCF / ICORE / QUALIS; data cached up to 1 hour)
