Conference Information
PV 2015 : International Packet Video Workshop
http://www.pv2015.org/
Submission Date:
2015-03-02 Extended
Notification Date:
2015-03-10
Conference Date:
2015-06-04
Location:
Sydney, Australia
Years:
21
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Conference Location
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Call For Papers
The 21st International Packet Video Workshop (PV 2015) is devoted to presenting technological advancements and innovations in video and multimedia transmission over packet networks, in particular wireless and Internet networks. The workshop provides a unique venue for researcher and developers from the media coding and networking fields to meet, interact, and exchange ideas. It aims to promote the research and development in emerging video streaming, multimedia networking and cloud media computing. PV 2015 will be held in Sydney, Australia, on 4-5 June 2015. As in previous years, the workshop will be a single-track event and welcomes paper submissions from both cutting edge research and its business and consumer applications.

Regular Sessions

Prospective authors are invited to submit an electronic version of full papers, in PDF format, up to 6 printed pages in length (double column) according to the guidelines available on the workshop website at http://www.pv2015.org/. All papers will be reviewed by TPC members and published by IEEE Xplore. In keeping with tradition, the International Packet Video Workshop is scheduled back to back with Picture Coding Symposium (PCS). In 2015, PCS will be held in Cairns, Australia from 31 May – 3 June. Most of PCS2015 international attendees may decide to transfer their flights in Sydney for cheaper air fares. Therefore, the attendees of PCS2015 are very welcome to submit their papers to PV 2015, a high quality international workshop, and enjoy Sydney during the workshop.

Topics of interest include, but are not limited to:

    Media streaming over Internet/wireless networks
    Interactive video applications
    Large scale multimedia processing and distribution via cloud computing
    Peer-to-Peer systems
    Multimedia stream mining
    Network coding for multimedia communications
    Multi-terminal media communications
    Quality assessment for multimedia communication
    Cross-layer optimization of multimedia systems
    Scalable coding and delivery
    Error resilient video coding and transport
    Error concealment and post-processing
    Tele-collaboration and tele-presence
    Speech, audio, image, graphics, video and text coding for network communication
    Standards for multimedia communication and related issues
    Multimedia processing and distribution in online communities
    Animation, virtual reality and 3D imaging over networks
    Network gaming and graphical communication
    Security, privacy, and protection for multimedia delivery
    Distributed multimedia database and digital library
    Network economics for multimedia application
    Communication aspects of mobile augmented reality and media search
    Database building and validation
Last updated by Dou Sun in 2015-02-28
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